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Nota Random

Nota Random adds controlled chance: a drummer who’s a little loose, ghost notes that come and go, a melody that wanders, hats that thin out. It’s reproducible — lock the seed and the same variation plays every time.

Nota Random: what varies, the output bar and the diceNota Random: what varies, the output bar and the dice
Dimension Range
Note ± semitones
Velocity ±64
Timing 0–100 ms late (a real-time effect can only delay)
Skip Drop the note
Octave ±2 octaves
Control What it does
Chance How likely a note is varied at all
Distribution Gauss (a bell — small changes more often), Even (flat) or Walk (drifts from note to note)
Per note / Per bar Draw for each note, or once for the bar
Seed · Reroll The roll’s seed; reroll for a new one
Lock Hold the bar showing and repeat it every bar
Stay in scale Snap varied pitches into C major

The Output window shows one bar of demo notes — input dashed, output filled (brighter = louder, a link when the pitch moved, × when skipped). Every bar is a fresh roll until you lock it.

32 factory presets: humanising (Human Touch, Loose Drummer, Tight Humanize, Lazy Behind, Velocity Shimmer, Accent Lottery), sparseness (Ghost Notes, Sparse Hats, Thin Out, Stutter Drop), pitch (Pitch Roulette, Gentle Wander, Melodic Drift, Wide Leaps, Chromatic Smear, …) and more.