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Nota Pendulum

Nota Pendulum turns a held chord into motion. Balls swing back and forth across the chord like pendulums; whenever a ball crosses from one chord note to the next, that note plays. Several balls at different speeds weave an arpeggio that keeps changing — from one held chord.

Nota Pendulum, Balls tab with one lane per ballNota Pendulum, Balls tab with one lane per ball

Signal flow: held chord → balls (position → chord degree → a note on each crossing) → warm keys voice → out.

The centre draws one lane per ball: across is pitch, and you see the wall it came from, the wall it heads for and the time left. Under the lanes, a bar strip shows the notes as they fall.

Control What it does
Sync / Free Swing in bars (with a division) or in seconds (Time)
Rate Speed — bipolar: negative runs the swing backwards
Motion The swing curve: Linear, Pendulum, Ease or Bounce
Balls How many balls swing
Sort Up or Down — the order of the chord across the field
Quant Snap the notes to a grid
Hold Latch the chord after you let go
First note Restart the pattern on each new chord
Reset Put the balls back to the start

The rail lists each ball with its division, rate, phase and the note it plays.

Nota Pendulum, Voice tabNota Pendulum, Voice tab

What the balls play with: a soft additive “electric keys” voice with a detuned chorus partner.

Control What it does
Wave · Tone · Bright · FM The character of the keys voice
Length Note length
Attack · Decay · Release The voice envelope
Spread — rate · detune · pan · humanize Let the balls drift apart in speed, tune, stereo position and timing
Scale Snap the generated notes to a scale
Volume Output level

28 factory presets: slow and dreamy (Slow Bloom, Reverse Drift, Hold Pad, Slow Swing, Lullaby), cascades (Warm Cascade, Down Runs, Minor Cascade, Linear Ladder), modal colours (Dorian Drift, Mixolydian Sun, Pentatonic Rain), sparkle (Fast Sparkle, Glass Bounce, Music Box, Bell Garden, FM Glints, Free Chimes, Wide Shimmer) and machines (Saw Arp, Square Steps, Two Clocks, Six Pendulums, Rubber Bounce, Eighth Machine).

  • Hold a chord, then change Balls and Spread while it plays — the pattern grows without you touching the keys.
  • Pendulum needs the transport for Sync and Quant: press play.