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Nota Shutter

Nota Shutter opens and closes a signal. As a gate it cleans up noise and bleed between hits; flipped, it ducks one sound under another; and its Pattern tab turns it into a rhythmic, tempo-synced gate you draw.

Nota Shutter, Signal tab with the input and the gated outputNota Shutter, Signal tab with the input and the gated output

The shutter opens when the level crosses the Threshold and closes when it falls back past the Return — the gap stops it chattering.

Control What it does
Threshold · Return Open and close levels
Attack · Hold · Release Shape each opening
Shape Linear, Log (the classic) or Snap (stays open, then shuts hard)
Floor How far the closed signal drops — −∞ mutes, higher leaves some through
Lookahead Opens just before a transient
Flip Turns the gate into a ducker
Retrigger Every hit fires one attack → hold → release envelope (trigger mode)
Nota Shutter, Envelope tab with one opening drawnNota Shutter, Envelope tab with one opening drawn

One opening drawn from attack, hold, release, shape and floor.

The detector listens to this track or an External sidechain (another track), through its own band-pass Detector filter, with Listen to hear it and Peak hold. Key a gate from the kick to chop a pad; duck a bass under the kick.

Nota Shutter, Pattern tab with a 16-step gate patternNota Shutter, Pattern tab with a 16-step gate pattern

A tempo-synced step pattern of gain — a rhythmic gate:

  • Draw steps with Draw, Line, Erase and Flip on an 8, 16 or 32-step grid.
  • Flip through pattern shapes, or roll a new one with the dice and Complexity.
  • Smooth ramps into each step, Swing delays the off-steps.
  • Rate runs from a quarter note to 4 bars in Sync (or 4 to 0.25 Hz in Free); Depth sets how far an empty step drops.
  • A MIDI note on the track can restart the pattern; Gated plays it only while the threshold gate is open.
  • Target: Volume (it gates the audio) or Map — the audio stays untouched and the pattern becomes a CV source for the Modular view.

Every step and pattern setting can be automated.

45 factory presets: drum gates (Tight Drums, Kick Gate, Snare Gate, Tom Gate, Hi-Hat Cleanup, Overhead Tamer, Room Mic Gate, Hard Slice, Gated Reverb, Drum Trigger), voice (Vocal Gate, Gentle Cleanup, Podcast Voice, Breath Softener, Dialogue Room Tone, Soft Expander), instruments (Guitar Noise Gate, High-Gain Chug, Bass DI Gate, Pad Tail Cut), ducking (Kick Duck, Sidechain Pump, Bass Under Kick, Voice-Over Duck) and 15 patterns (Trance 16ths, Offbeat Pump, Four-Floor Pump, Stutter Bar, Halftime Chop, Ramp Up, Chop Shop, Swung Gate, Dotted Eighths, Slow Pad Gate, Free Tremolo, 32nd Roll, Gate Rider, MIDI Retrig Chop, Map Sequencer) among others.